Wheel
Configuration
Options
idle_spinBoolean
Make the wheel spin before click.
true
play_pokeBoolean
[Wheelio] Play the poke or not.
true
TOTAL_SPIN_TIMEInteger
Time for which the wheel will keep spinning before stopping (in seconds).
5
use_reward_imageBoolean
Indicate if the wheel should have a specific number of slices (see nb_slices_no_reward below) or if rewards should determine it.
false
nb_slicesInteger
Indicate the number of quarters in the wheel (invisible for the customer but needed for calculations).
5
index_image_win_no_rewardInteger
Select on which slice of the wheel it will stop in case of win (and if use_reward_image is set to false).
0
index_image_lose_no_rewardInteger
Select on which slice of the wheel it will stop in case of lose (and if use_reward_image is set to false).
2
index_image_lose_rewardInteger
Select on which slice of the wheel it will stop in case of lose (and if use_reward_image is set to true).
4
default_langString
[PTF] Default language if unmatched language.
"fr"
btnPlayText
Text for the button that is displayed at the start of the game.
"Play now" / "Je joue" / "Speel nu"
Assets
wheel_no_reward550 x 550px
Visual of the wheel used if use_reward_image is set to false.
wheel_rewards550 x 550px
Visual of the wheel used if use_reward_image is set to true.
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