Candy Crush
Configuration
Options
Integer
Size of the game.
550 / 380
Integer
Number of moves allowed.
10
Integer
Time before game over (if no max_moves). If both moves and time are set, time is used!
0
Integer
Number of rows / columns in the game.
6 / 9
Integer
[Advanced] Layout adjustements.
0 / 0 / 0
String
Background colour (visible if no image).
"transparent"
String
Background image positioning (CSS).
"center"
String
Colour of item selection.
"black"
String
Texts color.
"white"
String
Header background colour.
"black"
String
Colour of the line showing the current move.
"white"
String
Colour of the clue line.
"grey"
Integer
Points given per item matched.
100
Integer
Chances of the item to drop in the grid.
1
String
[PTF] Default language if unmatched language.
"fr"
String
Text in the header.
"Score"
String
Text in the header (if max_moves set).
"Moves"
String
Text in the header (if time_left set).
"Time remaining"
String
Text displayed if no more combinations.
"No more combinations..." / "Shuffle!"
String
Text displayed at the end of the game.
"Game over!" / "Did you win?"
Assets
550 x 380px (fit the canvas config size).
Background of the game.
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