Catch'Em All!
Configuration
Options
header_background_color
header_text_colorString
Colour / background of the header.
"black" / "white"
btn_background_color
btn_text_colorString
Colour / background of the CTA.
"black" / "white"
background_colorString
Background colour (visible if no image).
"transparent"
background_positionString
Background image positioning (CSS).
"center"
eggs_countInteger
Number of items to display ("good items").
5
egg_pointInteger
Point(s) given for each item caught.
1
malus_countInteger
Number of items to display ("bad items").
0
malus_pointInteger
Point(s) taken for each item caught.
1
speedInteger
Falling speed of the items (base speed).
3
max_speedInteger
Maximum falling speed of the items.
10
acceleration_per_secondFloat
Acceleration of the item's speed.
0.5
basket_speedInteger
Move speed of the basket.
5
timingInteger
Duration of the game.
15
basket_width / _heightInteger
Size of the basket.
75 / 50
egg_width / _heightInteger
Size of the items (good and bad).
50 / 50
default_langString
[PTF] Default language if unmatched language.
"fr"
scoreString
Text in the header.
"Score"
time_leftString
Text in the header.
"Time left"
startString
Text of the CTA.
"Play now"
Assets
images~50 x 50px (x times)
Items that will be falling in the game (good).
malus_images~50 x 50px (x times)
Items that will be falling in the game (bad).
/ (but same as images)
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