Catch'Em All!
Configuration
JSON
{
"options": {
"header_background_color": "black",
"header_text_color": "white",
"btn_background_color": "black",
"btn_text_color": "white",
"background_color": "transparent",
"background_position": "center",
"eggs_count": 5,
"egg_point": 1,
"malus_count": 0,
"malus_point": 1,
"speed": 3,
"max_speed": 10,
"acceleration_per_second": 0.5,
"basket_speed": 5,
"timing": 15,
"basket_width": 75,
"basket_height": 50,
"egg_width": 50,
"egg_height": 50,
"default_lang": "fr"
},
"texts": {
"en": {
"score": "Score",
"time_left": "Time left",
"start": "Play now"
},
"fr": {
"score": "Score ",
"time_left": "Temps restant ",
"start": "Je joue"
},
"nl": {
"score": "Score",
"time_left": "Resterende tijd",
"start": "Speel nu"
}
},
"sounds": {},
"images": {
"background_image": GAME_URL + "/assets/catch-all/background.png",
"images": [
GAME_URL + "/assets/catch-all/item-1.png",
GAME_URL + "/assets/catch-all/item-2.png",
GAME_URL + "/assets/catch-all/item-3.png",
GAME_URL + "/assets/catch-all/item-4.png",
GAME_URL + "/assets/catch-all/item-5.png",
GAME_URL + "/assets/catch-all/item-6.png"
],
"malus_images": [],
"basket_image": GAME_URL + "/assets/catch-all/basket.png",
"rewards": {}
}
}Options
String
Colour / background of the header.
"black" / "white"
String
Colour / background of the CTA.
"black" / "white"
String
Background colour (visible if no image).
"transparent"
String
Background image positioning (CSS).
"center"
Integer
Number of items to display ("good items").
5
Integer
Point(s) given for each item caught.
1
Integer
Number of items to display ("bad items").
0
Integer
Point(s) taken for each item caught.
1
Integer
Falling speed of the items (base speed).
3
Integer
Maximum falling speed of the items.
10
Float
Acceleration of the item's speed.
0.5
Integer
Move speed of the basket.
5
Integer
Duration of the game.
15
Integer
Size of the basket.
75 / 50
Integer
Size of the items (good and bad).
50 / 50
String
[PTF] Default language if unmatched language.
"fr"
String
Text in the header.
"Score"
String
Text in the header.
"Time left"
String
Text of the CTA.
"Play now"
Assets
~50 x 50px (x times)
Items that will be falling in the game (bad).
/ (but same as images)
Last updated