Penalty
Configuration
Options
visible_hitboxBoolean
[DEV] Display the hitboxes.
false
number_of_shootInteger
Number of times a player can "shoot" the ball.
5
time_between_shootInteger
Delay between each "shoot".
1000
background > height / widthInteger
Background's visual sizes.
600 / 686
ball > height / widthInteger
Ball's visual sizes (to render).
50 / 50
ball > speedInteger
Speed of the ball.
12
keeper > activeBoolean
[Do not edit] Set to false to disable the keeper.
true
keeper > height / widthInteger
Keeper's visual sizes (to render).
126 / 103
keeper > offsetYInteger
Vertical adjustment of the keeper.
10
keeper > speed > min / maxInteger
Speed of the keeper (is random between min and max at each "shoot").
5 / 15
goal > height / widthInteger
Goal's visual sizes (to render).
216 / 400
goal > offsetYInteger
Vertical adjustment of the goal.
25
goal > paddingXInteger
Horizontal padding for the goal. (the ball will bounce of those areas).
35
goal > floorLineInteger
Ground level (if no goal).
100
goal > scoreLineInteger
Score level (if goal).
65
goal > scoreLineOffsetYInteger
[Do not edit, used in PaperToss]
0
default_langString
[PTF] Default language if unmatched language.
"fr"
shootString
Text displayed in the header.
"Shots: "
scoreString
Text displayed in the header.
"Goals: "
Assets
background > url~600 x 600px (adapt background sizes)
Background of the game.
goal > url_foreground/
[Do not edit, used in PaperToss]
/
Last updated