Explosion
Configuration
Options
Key
Type
Explanation
Default
particule_widthInteger
Width of one explosion item.
50
particule_heightInteger
Height of one explosion item.
50
particule_amountInteger
Number of items to render in the animation.
100
explode_on_winBoolean
Should the explosion be triggered on win.
true
explode_on_loseBoolean
Should the explosion be triggered on lose.
false
explode_fullscreenBoolean
Should the explosion be fullscreen (true) or fit the game zone (false).
true
Assets
Key
Size
Explanation
Default
particule_image300 x 50px
Sprite used in the animation (6 particles of 50 x 50px each).
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